Our Games

The CIRCUIT banner

The CIRCUIT is a fast-paced fighting game that's a little bit Mortal Kombat and a little bit Mexican wrestling.

Two or three players each choose four fighters to face off in a hex-based ring. Move your fighters around the ring and play combat cards to Knock out, Ring out, or Tap out enemies and hype up the crowd. The first player to use three Finishing Moves wins!

Build a team of fighters and go head-to-head with other teams in the struggle for victory, glory, and the love of the crowd.

Players 2
Time 30-45 minutes
Status Development

Yooper Scooper banner

The Yoop was just hit by another blizzard, and it's up to YOU to uncover some of the Keweenaw Peninsula's most famous landmarks. This was a big 'un, so put on your Kromer, grab your shovel, and get ready to dig!

Yooper Scooper was created in response to the November 2019 18-card game design contest at Button Shy Games.

Players 1
Time 10 minutes
Status Complete

Knucklebones banner

Match rune patterns in your dice to score points in this game inspired by a family classic. Each rune has an action, so every roll can have a lasting effect on the game.

Players 1+
Time 30 minutes
Status Development

Print & play v0.1 (posted 2019-09-29)

Bards of Bilindao

You are a bard performing at public stages, in taverns, and on street corners in the fictional renaissance-era city of Bilindao. You live for applause, but survive on food donated by satisfied patrons. Choose your performances carefully to stay fed and earn your place in the limelight.

Players 2-6
Time 60 minutes
Status Concept

Ride or Die

Face the challenges of the road one quarter-mile at a time. Your team must work together to overcome obstacles or be left in the dust.

Players 2-10
Time 60 minutes
Status Concept

Game status key

Concept Some drawings or rough prototypes may exist, but this game hasn't been tested and isn't complete.
Design The initial design for this game is being completed. Several major revisions may occur during this process.
Development This game is being tested to fine-tune the mechanics and game balance.
Complete We've taken this game as far as we can. It's ready to be taken on by a publisher or for direct publication.